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Manual · Chapter 22

Reference

Every auto mode style, effect, VFX, transition, text style, caption style, animation, overlay, sound and beat in DriftEdit, listed from the catalogue itself.

This chapter is made from DriftEdit's own catalogue, so it always lists exactly what the studio has. The names are the ones you see in the panels.

Auto mode styles

Clean
Straight cuts on the bar with slow push-ins, the footage left free of effects, and a fade to black at the end.
Cinematic
Holds shots across several bars with slow push-ins, and slower playback in calm passages. Uses long dissolves, a film grade with grain, and fades from and to black.
Narrative
Follows the footage in order, jumping at least half a second at each cut, so the story keeps moving. Cuts on the beat, with few transitions.
Smooth
Cuts on the bar with long dissolves, zooms, blurs, slides and light leaks between shots, and a gentle bounce on the drop.
Hype
Cuts on every kick of the drop, with a bounce and a flash zoom or whip pan on the cuts. Adds punch-ins at new sections and a rewind into the drop.
Phonk
For phonk and montagem. Alternates flash zooms and shake flashes on every cut of the drop, with glitch flashes in the middle, negative flips, black and white passages, ghost landings and blinks on the beat. Opens fading in, freezes into the drop and at the end, with a dark grade and a fade to black.
Anime
For anime and character edits. Cuts on the kicks from the first bar, every cut a shake flash, flash zoom or zoom blur, with negative flips, black and white passages, ghost landings, blinks and negative boxes on the beat. Opens fading in and ends in black and white.
Velocity
Speed ramps slow the footage on each kick of the drop and speed it up between kicks. Uses slower playback in calm passages, with flash zooms into the drop, zoom transitions and a vivid grade.
Chaos
Cuts on every kick, with glitch flashes on the cuts and short bursts of glitch, RGB split and shake on the hits. Adds tape noise in the middle.
Reverse
Cuts on kicks, with reverse shots that zoom as they play and flash zooms on the cuts. Adds rewinds on the beat and into the drop.

Effects

Choose a group along the top of the Effects panel to see its effects. A variant of an effect is listed by its name under the effect it comes from.

Colour 26

Colour
Exposure, contrast, highlights, shadows, saturation, temperature and tint.
Invert
Turns colours into their opposites.
Duotone
Shadows in one colour, highlights in another.
Cyber duotone
Silhouette
Sepia
Cyanotype
Neon duotone
Gold
Matrix
Levels
Adjust black and white points, midtones and shadow lift.
Colour by range
Adjust hue, saturation and lightness separately for reds, oranges, yellows, greens, aquas, blues, purples and magentas.
Colour wheels
Lift, gamma and gain: shadows, midtones and highlights pushed toward a colour and made lighter or darker.
Curves
Reshape brightness and each colour channel with curves.
LUT
Applies a look from a .cube LUT file, at a strength you choose.
Softer yellows
Hue shift
Opposite hues
Rainbow cycle
Psychedelic
Keep red
Keep blue
Keep green
Keep yellow
Threshold
Maps dark and light areas to two colours, separated by an adjustable threshold.
Ink wash

Looks 31

Vivid
Faded
Moody
Warm
Less yellow
Cool
Bright
Punchy
Anime
Black and white
Converts to black and white with adjustable contrast.
Noir
Cinematic
Golden hour
Pastel
Muted
Night
Summer
Arctic
Rose
Matte
Crushed blacks
High key
Low key
Teal and orange
Vintage
Sunset
Moonlight
Forest
Bleach bypass
A silver tone with high contrast and muted colour.
Silver
Phonk

Stylise 38

Negative
The picture in negative inside a box (the whole frame unless set smaller), mirrored or not.
Mirrored negative
Negative eyes
Negative half
Ghost copy
The picture laid over itself bigger and see-through, as a shot lands.
Ghost glow
Posterise
Reduces the number of colour levels for a posterised image.
Outline
An outline and a glow around what the picture holds: a cut-out subject, a title, a sticker. It can glitter.
Outline glow
Sparkling outline
RGB split
Separates the red, green and blue channels.
Chromatic
Glitch
Glitch blocks that jump and split from frame to frame.
Heavy glitch
Pixelate
Big square pixels.
Mosaic
Halftone
Renders the image as halftone dots.
Newsprint
Neon dots
Comic
Sketch
Neon edges
Emboss
Oil paint
Flat brushstrokes with defined edges.
Painterly
Dither
A limited palette with an ordered dither pattern, like an old computer display.
One bit
Retro console
Text mode
Renders the image with text characters.
Text mode in colour
Hexagons
Pixels in a honeycomb.
Crystallise
Irregular facets with optional stained-glass outlines.
Stained glass
Eight bit
Vertical RGB split
Subtle glitch
Hit split
Hit glitch

Frame 14

Eye blink
Eyelids closing over the picture from the top and the bottom, and opening again.
Mirror
Mirrors one half of the image onto the other, or creates a four-way reflection.
Four-way mirror
Cinema bars
Letterbox
Bars above and below the image, at the sides or all around, in any colour: a film's frame.
Pillarbox
Film frame
White bars
Soft bars
Flip sideways
Upside down
White border
Rounded corners
Black frame

Blur and sharpen 13

Blur
A soft Gaussian blur.
Soft focus
Sharpen
Crisper edges.
Zoom blur
Blur streaks radiating from a chosen point.
Speed rush
Motion blur
Directional blur that suggests fast movement.
Vertical motion blur
Spin blur
Circular blur, as if the camera were rotating.
Tilt-shift
Blurs above and below a sharp band for a miniature effect.
Miniature
Heavy blur
Crisp
Light sharpen

Light 23

Vignette
Darkens the corners, or lights them in a colour.
Dark corners
Glow
Bright parts bloom into their surroundings.
Dreamy glow
Soft glow
Light leak
Warm light drifting across the frame.
Cool leak
Flash
A flash at the start of the clip that fades out.
Black flash
Strobe
Flashes on and off at a steady rate.
Lens flare
A bright light with a flare streak and ghost reflections.
Sun flare
Prism
Rainbow-coloured ghost images spreading from the centre.
Rainbow ghost
Flicker
Brightness that wavers, like a failing bulb or old film.
Fast flicker
Golden leak
Pink leak
Neon glow
Colour strobe
Black strobe
Soft vignette
White edge

Retro 14

VHS
Tape wobble, colour bleed and noise.
CRT
Scanlines and a soft curve, like an old screen.
Scan line
A bright band sweeps down or up the whole picture again and again, bending what it passes, over faint lines.
Glitch scan
Film grain
Moving grain, like film.
Heavy grain
Old film
Sepia, gate weave, flicker, scratches and dust.
Silent movie
Home movie
Melt
Makes the image drip down in columns.
Drip
Worn tape
Arcade
Fine grain

Motion 26

Zoom punch
A punch-in that eases back and can repeat at a set interval.
Pulse on the beat
Shake
Camera shake with adjustable movement and rotation.
Hard shake
Soft shake
Handheld
Earthquake
Camera shake
A camera shake as editors build it: a hit that settles, a handheld drift, a quake, a whip or a bounce, with motion blur, colour split and a zoom kick.
Impact hit
Whip shake
Bass bounce
Rumble
Earthquake hit
Handheld camera
Twitch
RGB shake
Slow zoom in
Slow zoom out
Ken Burns
Split in two
Split in three
Four up
Nine up
Sixteen up
Double punch
Impact shake

Keying 8

Green screen
Blue screen
Remove black
Remove white
Oval mask
Box mask
Cut-out
Split mask

Distort 15

Wave
Ripples running through the picture.
Wobble
Heat haze
Underwater
Swirl
Twists the centre of the image.
Twister
Bulge
Bulges the centre of the image out or pinches it in.
Pinch
Fisheye
Lens distortion
Bends the whole picture as a wide lens does, the middle swelling towards you and the corners kept in the frame; below 0 it pinches in. Colour fringe splits the edges.
Wide lens
Ripple
Rings spreading from the centre, like water.
Water drop
Kaleidoscope
Mirrored slices round the centre.
Mandala

VFX

Drawn in 3D by DriftEngine on your clip, in the VFX tab of the Effects panel.

VFX 18

Fire
Flames licking up from a point, with embers thrown off them.
Smoke
Soft smoke rising and spreading, carried by the wind.
Embers
Glowing embers rising and flickering out.
Sparks
Hot sparks thrown out of a point and falling.
Electric arcs
Crackling electricity jumping round a point.
Lightning strike
A bolt from the sky to a point, with its flash.
Coloured powder
A burst of bright powder blooming out and settling.
Confetti burst
Paper confetti shot up and fluttering down.
Snow
Flakes drifting down over the picture, near ones large and soft.
Rain
Streaks of rain falling, slanted by the wind.
Magic dust
Twinkling dust swirling round a point and trailing off.
Shockwave ring
A ring of light bursting out from a point.
Blue fire
Golden sparks
Purple arcs
Holi powder
Fairy dust
Red lightning

Transitions

Basic 4

Dissolve
One shot fades into the next.
Dip to black
Dip to white
Dip to red

Light 9

Flash
A white flash on the cut.
Film burn
The film burns through to white and into the next shot.
Light leak
Warm light washes over the cut.
Pink leak
Blue leak
Flash zoom
The shot rushes in towards the centre, a flash hits on the cut, and the next shot lands zoomed in and settles.
Punch zoom
Shake flash
A violent camera shake through the cut with a flash on it, blurred along the jolt, settling into the next shot.
Hard shake

Motion 33

Zoom in
Zoom out
Spin
A turn and a zoom into the next shot.
Whip left
Whip right
Whip up
Whip down
Slide left
Slide right
Slide up
Slide down
Push left
Push right
Push up
Push down
Cross zoom
A zoom blur through the cut.
Hard cross zoom
Spin blur
A spinning blur into the next shot.
Stretch left
Stretch right
Stretch up
Stretch down
Flip
The shot turns over like a card, with the next on its back.
Flip over
Cube left
Cube right
Cube up
Cube down
Bounce left
Bounce right
Bounce up
Bounce down
Shake
A jolt on the cut.

Stylise 11

Blur
Blurs out of one shot and into the next.
Glitch
Broken blocks on the cut.
RGB split
Separates the colour channels as one shot changes to the next.
Pixelate
Breaks the image into large pixels, then resolves into the next shot.
Big pixels
Ripple
Rings run through the cut, like water.
Swirl
A whirlpool through the cut.
Warp
One shot pulls through the other from the side.
Dream
A wavy, glowing dissolve.
Glitch flash
The picture tears into shifted bands and split colour around a flash, stuttering from one shot into the next.
Hard glitch

Wipes 30

Luma wipe
The next shot burns through soft shapes.
Circle
The next shot opens from the centre in a circle.
Wipe left
Wipe right
Wipe up
Wipe down
Clock wipe
Reveals the next shot with a sweep like a clock hand.
Clock wipe, anticlockwise
Barn doors open
Barn doors close
Barn doors open up
Barn doors close down
Blinds
Reveals the next shot through narrow slats.
Venetian blinds
Checkerboard
Reveals the next shot through alternating squares in a checkerboard pattern.
Circle close
Diamond
Square
Heart
Star
Tiles
Squares turn over at random.
Tiny tiles
Ink
Reveals the next shot as ink spreads from the centre.
White ink
Split
The shot splits down the middle and parts to show the next.
Split across
Wind
Ragged streaks blow the next shot in.
Wind from the right
Slices
Strips slide in from alternate sides.
Thin slices

Text styles

CleanClean darkLightCapsWide capsSoftItalicMinimalMono labelThin capsBoldBold yellowImpactImpact yellowCondensedPosterHeavyBold redThumbnailBlock lettersShoutBold capsHollowClassic outlineYellow outlineThick outlineHollow yellowPoster outlinePink outlineBlue outlineImpact outlineComicSoft shadowHard shadowLong shadowPop shadowRetro 3DLiftedDramaCyan shadowNeon pinkNeon blueNeon greenNeon purpleNeon orangeNeon redNeon tubeNeon signCyberNeon outlineSunsetOceanFireCandyGoldChromeMintAuroraVapourLavaBlack boxWhite boxYellow boxRed boxBlue boxPink boxGreen boxFrostedPillBlockLabelBreakingEightiesArcadeTerminalTypewriterSeventiesStencilDinerTapePixelSaloonMarkerYellow markerNoteSticky noteScriptRetro scriptChalkSignatureSerifEditorialDisplay serifDisplay italicFat faceGildedQuoteTitlingComic shoutBubbleSweetsStickerToySoft popZineGame show

Caption styles

SubtitleSubtitle, spoken wordFilmCinemaBroadcastPlayerDocumentaryShortsShorts, yellow wordShorts, green wordShorts, word popsImpactImpact, red wordPosterPurple box wordGreen box wordRed box wordThumbnailComicBold italicWhite cardBlack cardYellow cardPillFrostedBlockLabelLower thirdNeon pinkNeon blueNeon greenNeon markKaraokeKaraoke blueKaraoke pinkKaraoke fillWord by wordWord by word, boldOne word at a timeSerifSerif italicTypewriterHandwrittenMarkerSunsetOceanGoldTerminalArcadeEightiesComic boxMinimalMinimal dark

Text animations

Under In are the ways a title comes in and goes out (Out); under Loop, the ones that repeat while it is on.

FadeRiseDropSlide in from the rightSlide in from the leftPopZoom inGrowFocusTypewriterWipeBounceSpinFlipStretchGlitchFlickerElasticSwingCascadeWord popRoll upTiltSlamShake inLetters fadeWords riseLines slidePulseFloatWaveJitterBlinkRockJellyBreatheHopTurnGlitch loopSway

Overlays

Warm leakCool leakPink leakGolden leakRainbow leakFilm burnBlue burnFlare sweepGolden flareBokehBlue bokehSparklesEmbersDust and scratchesHeavy dustFilm grainHeavy grainVHSFogMorning mistSnowBlizzardRainStormConfettiHeartsSunset gradientOcean gradientColour blobsStarfieldRetro grid

Sounds

In the Library, under Sounds: made in code, free to use in anything you export.

WhooshLong whooshSwooshLow whooshReverse whooshFly byRiserShort riserNoise riserDownlifterSwellTone riserBoomCinematic hitSub dropPunchSlamThudGlitchStutterBitcrushDataStaticClickTickPopBubbleCamera shutterSwitchDingChimeNotificationErrorSuccessCoinKickSnareClapHi-hatOpen hi-hatTomCrashCowbell808Record scratchTape stopHeartbeatLaserZap

Beats

In the Library, under Beats: loops for edits, and songs for auto mode.

House
124 BPM
Boom bap
90 BPM
Trap
140 BPM
Lo-fi
84 BPM
Breakbeat
128 BPM
Drift phonk
130 BPM
Rock
110 BPM
Dembow
96 BPM