# Export

> Making the finished video: size, frame rate and quality, a part of the edit, several shapes at once, sound or a single frame, and the AI options.

https://driftedit.app/manual/export/

Press **Export** at the top right, or `Ctrl+E`. The video is made in the browser tab, by your device, and saved where you choose. Nothing is uploaded.

![The Export window](https://driftedit.app/manual/shots/export-light.webp)

*The Export window*

## The choices
- **Format**: an MP4 video, the sound alone as a WAV, or the frame at the playhead as a PNG.
- **Resolution**: from 720p to 1080p on the free plan; 1440p and 4K with Pro. The shape is the project's (16:9, 9:16 and so on).
- **Frame rate**: the usual rates from 23.976 to 60 frames a second (120 with Pro). An edit under 50 fps starts at 60 (59.94 for 23.976 and 29.97, 50 for 25), so transitions and keyframes move on every frame. A rate that would hold the edit's frames unevenly (a 30 fps edit at 50) is marked in the window, with the rate that is even.
- **Quality**: **Standard** or **High**, how much detail is kept against the file's size. **Bitrate** sets it exactly, in megabits a second. Above 30 fps, Standard and High keep more megabits a second, about 1.7 times as many at 60, so fast transitions stay clean.
- **Part**: **The whole video**, or **A part**, between the in and out points set on the timeline (or the times you type here).
- **File name**.
- **Also in**: the same edit reformatted to other shapes (9:16, 4:5, 1:1, 16:9) at the same time, all the files in one zip.

The summary at the bottom says the size, the frame rate and the length. On the free plan, the export carries a faint DriftEdit mark.

## The file
The video is an MP4 in H.264 with AAC sound, its colours in BT.709 (the standard for HD video) and a keyframe every second. A browser with no AAC encoder of its own, such as Chrome on Linux, loads one the first time it exports sound: 295 kB. A browser that cannot encode H.264 at the size chosen writes VP9 or AV1 instead, and a message says so when the file is saved: some platforms do not take them.

## Ready to post
**Ready to post** makes one file for TikTok, Instagram, YouTube, Facebook and X, to what they publish about uploads: 1080 on the short side, up to 60 frames a second, H.264 with AAC, BT.709 colour and a bitrate aimed at no visible loss (24 Mb/s for a 9:16 video at 60 fps, 16 at 30), never over 25 Mb/s, the file under 300 MB. A long edit gets a lower bitrate to stay under 300 MB, and the window says so. While it is on, it sets the resolution and the quality, and the summary gives the file's size at most. Every platform compresses what is posted again, and no setting stops that: a file that has lost as little as possible before it is posted comes through better. A browser that cannot make H.264 at that size holds the switch off and says which browser can.

Once the file is saved, the window says what to do before posting to TikTok and offers **See it as viewers may**: the file encoded again on this device at the bitrates TikTok was measured serving (about 1.5 Mb/s at 1080p and 0.6 at 720p), a player to switch between your file and each version, a strip of how much each half second loses, and the moments that lose the most. Beside each moment are the looks the edit draws there that cost an encoder the most: grain, particles, flashes, shake, glow or glitches. Each moment plays from there and moves the playhead to it, so you can fix that shot. It takes a few times the video's length. A platform's own encoder does better than the browser's at the same bitrate, so the view shows the worse case.

## Motion blur
**Motion blur** is on unless you switch it off. Where something moves (a transition, a zoom, a shake, a title coming in), each frame blends the moments of half a frame: fast moves look smooth, not stepped. What stands still stays sharp, a cut stays a cut, and the footage's own frames are never blended. Paused, the viewer shows the same frame. Transitions, keyframes and effects always move at the frame rate you export at: a 24 fps edit exported at 60 moves 60 times a second. Playing, the viewer moves at that rate too, so it never looks smoother than the file. What changes in steps, such as a glitch, grain or a shake that jumps, keeps every frame sharp: blending two of its steps would show the picture twice.

## Smooth motion
**Smooth motion** takes the whole video to the frame rate you chose with frames drawn by an AI model between the footage's own: a 24 or 30 fps edit exported at 60 moves on every frame. It never blends across a cut. Before the frames are drawn, slowed clips that are not smoothed yet are smoothed, and the window says so: an export pressed early is as smooth as one pressed later.

## Enhance detail
**Enhance detail** makes the video sharper, and larger than the edit when you export at a bigger size: a 1080p edit exported at 4K gets a 4K look. It runs on the graphics card. It cannot add detail the footage never had, so footage filmed in 4K still looks finer. It is not an AI model.

## Perfect quality (AI)
With Pro, **Perfect quality (AI)** redraws every frame with an AI model, sharper and cleaner, the noise and the compression's blocks gone, and the motion fluid on every frame. It is slower than a usual export: about half a second a frame on a fast graphics card. Keep the tab open until it is done. **Full power** lets the model use the whole graphics card: a little faster, but the rest of the computer may lag. **Look** chooses how it finishes the picture: **Crisp** (the one it starts on) is sharp and clean with a trace of grain; **Natural** stays nearest the footage; **Ultra** draws the most detail, with hard edges and strong local contrast; **Film** lays visible grain over a sharp picture; **Clean** is for animation and graphics, with no grain. **Custom** sets each amount yourself: how much of the footage is kept, sharpness, local contrast, grain and colour.

## While it exports
The frame being made shows above a bar, black until the first is ready. The bar counts the sound as it is mixed, then the frames done and the time left. **Full power** appears only while an AI model is making frames: Perfect quality, or Smooth motion drawing frames between. **Cancel** stops it. **Pause** stops it at the next frame and leaves the computer free, slowed clips still being smoothed included; **Resume** goes on from there, and nothing is lost. Closing the window, or Escape, asks first: **Keep going** or **Stop and close**. You can keep the studio open in another tab, but keep this tab open and the device awake: the export is happening in it. Leaving the page while it runs asks first. Paused, the export is kept on this device and you can close the studio: when you open the project again, the window comes back paused where it was, and **Resume** goes on from that frame. Paused while slowed clips are smoothed or the sound is mixed, that step starts again. Until it is saved or stopped, what it has made takes space on the device, about as much as the file will.

> [!TIP] The right size for social media
> 1080p at 30 or 60 fps is right for TikTok, Instagram and YouTube Shorts (choose 9:16 for them). 4K is worth it for YouTube when your footage is 4K.

> [!NOTE] Versions of an auto edit
> Auto mode's **Versions** can be exported together, four takes in one go.
